Tile

class Tile<DataType : TileData>(val coord: TileCoord, var data: Any? = null)

Stores TileCoord, data, hash, state, and bounds

Constructors

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constructor(coord: TileCoord, data: Any? = null)

Types

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object Companion

Properties

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var data: Any?
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lateinit var encodedData: EncodedData
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var texInt: Int
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val uid: Int

Functions

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fun clone(wrap: Int = 0): Tile<TileData>
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fun dispose()
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open override fun toString(): String