MapboxMapController

class MapboxMapController(val mapView: MapView, context: Context, val account: XweatherAccount?, lifecycleOwner: LifecycleOwner) : MapController

Mapbox map controller.

Parameters

lifecycleOwner

Constructors

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constructor(mapView: MapView, context: Context, account: XweatherAccount?, lifecycleOwner: LifecycleOwner)

Types

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object Companion

Properties

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open override val account: XweatherAccount?

Your XweatherAccount that contains your userID and userSecret.

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lateinit var camera: Camera
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open override var centerLatLng: Coordinate
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var dpi: Float
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var layers: MutableMap<String, MapLayer<TileData, LayerRenderContext<Any>>>
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var mapboxMap: MapboxMap
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val mapView: MapView

The view that contains the map from the activity.

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lateinit var scene: Scene
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val size: Size
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open override val viewport: Viewport
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val zoomOffset: Int = 0

-1 is fast, 1 is sharper. This is also sent to TileLayer.

Functions

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open fun add(layerID: String, layerHost: CustomLayerHost)
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fun addSource(layerId: String, sourceId: String = "blank", descriptor: SourceDescriptor?): DataSource
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open override fun getBearing(): Double
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open override fun getBounds(): LatLonBounds
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open override fun getCenter(): Coordinate
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open override fun getFov(): Double
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fun getLayer(id: String): MapLayer<TileData, LayerRenderContext<Any>>?

Returns the layer associated with the specified identifier if it exists.

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open override fun getPitch(): Double
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open override fun getSize(): Size
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fun getTilesToDraw(center: LatLng, zoomLevel: Double): List<Triple<Int, Int, Int>>
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open override fun getZoom(): Double
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Returns whether the map currently contains a layer with the specified identifier.

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Returns whether the map currently contains a data source with the specified identifier.

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fun hasWeatherLayer(layer: MapLayer<TileData, LayerRenderContext<Any>>): Boolean

Returns whether the map currently contains a weather layer with the specified identifier.

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open override fun off(name: String, callback: (event: Any) -> Unit)
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open override fun on(name: String, callback: (event: Any) -> Unit)
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suspend fun onMoveEnd()
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open override fun redraw()
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open override fun removeLayer(layerID: String)

Removes a layer from the map.

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fun removeWeatherLayer(layer: MapLayer<TileData, LayerRenderContext<Any>>)

Removes a weather layer from the map.

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fun setBearing(bearing: Double)
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open override fun setCenter(center: Coordinate)
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fun setLayerVisible(id: String, visible: Boolean = true)

Shows or hides the layer with matching id

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fun setPaint(layer: MapLayer<TileData, LayerRenderContext<Any>>)
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fun setPaintProperty(layerId: String, property: String, value: Any)
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fun setPitch(pitch: Double)
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open override fun setZoom(zoom: Double)
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open override fun updateCenterLatLngFromMap()
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fun updateTiles(updateCamera: Boolean = false)

Called when a tile loads and when buttons are pressed. Update Camera is false when tile loads, true when buttons are pressed.