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mapsglmaps
/
com.xweather.mapsglmaps.utils
/
TextureUtil
Texture
Util
class
TextureUtil
(
inputContext
:
Context
)
Members
Constructors
Texture
Util
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constructor
(
inputContext
:
Context
)
Properties
context
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var
context
:
Context
Functions
create
Bitmap
From
File
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fun
createBitmapFromFile
(
fileName
:
String
)
:
Bitmap
load
Texture
From
Bitmap
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fun
loadTextureFromBitmap
(
bitmap
:
Bitmap
,
textureUnit
:
IntArray
,
index
:
Int
)
load
Texture
From
Buffer
During
On
Draw
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fun
loadTextureFromBufferDuringOnDraw
(
textureUnit
:
IntArray
)
load
Texture
From
File
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fun
loadTextureFromFile
(
fileName
:
String
,
textureUnit
:
IntArray
,
index
:
Int
)
load
Textures
From
Bitmap
Package
List
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fun
loadTexturesFromBitmapPackageList
(
bitmapPackageList
:
MutableList
<
BitmapPackage
>
)
:
IntArray