Mesh Transform
class MeshTransform
Represents transformation information to apply to a mesh when rendering a tile. based on the TypeScript version
Author
Jason Suto 03/12/2024
Types
Properties
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Scale of the mesh relative to the partial tile's scale. If the tile is not a partial tile, then this value is 1
.
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The normalized UV offset to use when sampling texture data from 0
to 1
. If the tile is not a partial tile, then this value is [0, 0, 1, 1]
.