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Enumeration AnimationEvent

Events that can be triggered by an Animation instance.

Index

Enumeration members

ADVANCE

ADVANCE: = "advance"

Fired when the animation advances to a new time.

ADVANCE_IMAGE

ADVANCE_IMAGE: = "advance:image"

Fired when the image-based animation advances to a new image.

DATA_ADD

DATA_ADD: = "data:add"

Fired when the data-based animation added data for the current interval.

DATA_REMOVE

DATA_REMOVE: = "data:remove"

Fired when the data-based animation removed data for the current interval.

DATA_UPDATE

DATA_UPDATE: = "data:update"

Fired when the data-based animation updated data for the current interval.

END_CHANGE

END_CHANGE: = "end:change"

Fired when the animation end time changes.

LOAD_DONE

LOAD_DONE: = "load:done"

Fired when the animation is done loading data for the animation.

LOAD_ERROR

LOAD_ERROR: = "load:error"

Fired when an error occurred while loading data for the animation.

LOAD_IMAGE

LOAD_IMAGE: = "load:image"

Fired when an image has loaded for an image-based animation.

LOAD_PROGRESS

LOAD_PROGRESS: = "load:progress"

Fired when the loading progress is updated.

LOAD_START

LOAD_START: = "load:start"

Fired when the animation starts requesting data required for the animation.

PAUSE

PAUSE: = "pause"

Fired when the animation is paused.

PLAY

PLAY: = "play"

Fired when the animation begins playback.

READY

READY: = "ready"

Fired when the animation is ready for playback.

RESET

RESET: = "reset"

Fired when the animation is reset.

RESUME

RESUME: = "resume"

Fired when the animation resumes playback from the paused state.

START_CHANGE

START_CHANGE: = "start:change"

Fired when the animation start time changes.

STOP

STOP: = "stop"

Fired when the animation stops playback.

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